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- Newsgroups: comp.lang.c
- Path: news.tcd.ie!mdennehy
- From: mdennehy@tcd.ie (Sparks)
- Subject: Re: Woldfenstein 3D source. Where can i find it??
- Message-ID: <DLztG4.Crt@news.tcd.ie>
- Sender: usenet@news.tcd.ie (TCD News System )
- Organization: University of Dublin, Trinity College
- References: <4d65hr$d4v@ns2.ptd.net> <APC&63'0'14d05e84'464@glas.apc.org> <30FF52A2.167EB0E7@hi2.hwb.nl> <4ejc03$blj@picasso.ecs.soton.ac.uk>
- Date: Tue, 30 Jan 1996 12:02:28 GMT
-
- In <4ejc03$blj@picasso.ecs.soton.ac.uk> jar92@ecs.soton.ac.uk (Jon Rijk) writes:
- >In article <30FF52A2.167EB0E7@hi2.hwb.nl>,
- >Mathijs Brands (I2B2V) <i30885@hi2.hwb.nl> wrote:
- >>sanya@glas.apc.org wrote:
- >>> Hey, if you have those above Wolf 3-d address,
- >>> please e-mail this address to me too at:
- >I pretty sure that this URL has a link to the source.
- >http://www.cs.tu-berlin.de/~ki/engines.html 3D Graphic Engines
-
- And if not, I believe the source is either in the C directory of Simtel,
- or in the msdos/gamesrc directory of x2ftp.oulu.fi (which is a very good
- archive for games programming BTW)
-
- --
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